﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;

namespace POC.Controls
{
    /// <summary>
    /// PleaseWait.xaml 的交互逻辑
    /// </summary>
    public partial class PleaseWait : UserControl
    {
        public PleaseWait()
        {
            InitializeComponent();
            this.DataContext = this;
        }

        public string WaitText
        {
            get { return (string)GetValue(WaitTextProperty); }
            set { SetValue(WaitTextProperty, value); }
        }

        // Using a DependencyProperty as the backing store for WaitText.  This enables animation, styling, binding, etc...
        public static readonly DependencyProperty WaitTextProperty =
            DependencyProperty.Register("WaitText", typeof(string), typeof(PleaseWait), new PropertyMetadata("正在处理,请稍候..."));


        public bool IsWait
        {
            get { return (bool)GetValue(IsWaitProperty); }
            set { SetValue(IsWaitProperty, value); }
        }

        // Using a DependencyProperty as the backing store for IsWait.  This enables animation, styling, binding, etc...
        public static readonly DependencyProperty IsWaitProperty =
            DependencyProperty.Register("IsWait", typeof(bool), typeof(PleaseWait), new PropertyMetadata(false));
    }
}
